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Junior Visualiser

Winch Design
Location: London, uk
Added on: 7 May 2024, Job offer expires on: 30 Jun 2024

Winch Design is seeking a junior visualiser to join its team in London.

Who are we?

We are a multi-disciplinary, fully integrated design studio creating visionary projects on land, in the air and at sea. Our employee-owners are at the heart of everything we do.  At Winch the spirit is highly creative, striving to push boundaries and it is through the collective energy of our people that we deliver our clients’ dreams. We thrive on the daily challenges we encounter, some of which are client-driven and some we impose on ourselves in the pursuit of excellence. We are always on the lookout for talented, like-minded individuals. Get in touch with us if you excel in your field, thrive in a dynamic environment, enjoy the pursuit of excellence and can do all this with a smile.

Role purpose

Junior visualisers are central to the smooth running of the visualisation team. The team produce predominantly interiors-focused photo realistic visualisations for all yacht, aviation and residential projects with junior visualisers completing complex models in 3dsmax of objects and rooms. They are juggling challenging deadlines across multiple projects, and are guided by the most experienced members of the team and 100% office-based.

Technical skills:

  • flawless 3dMax operation with good understanding of modelling technique, edge flow and full modifier list
  • strong organic modelling skills, using efficient workflow
  • ability to take the brief and deliver tasks with minimal supervision
  • ability to complete tasks such as furniture pieces, architectural details, decorative items, MS1 stage of relatively simple rooms
  • ability to edit existing visuals, developed by others
  • strong understanding of Max/Vray specific workflows, such as camera exposures, EV, sunny 16 calculations
  • linear gamma, colour mapping and GI engines
  • resolutions of output, input, DPI
  • output file format – TGA, TIFF, EI, JPG
  • render elements and ways to recreate those manually
  • manual CC mask creation – straight and through refraction/reflection
  • understanding and applying SOPs to a satisfactory level
  • understanding of cameras, film, sensors, angles and focal lengths
  • understand types of lights and different scenarios
  • understand composition and perception basics
  • understand principles of photography and colour theory basics – weight of colour, shape and arrangement

Professional skills and behavioural traits:

  • degree or equivalent in design, architecture or visualisation
  • at least one year’s post-qualification experience in visualisation role
  • outstanding in 3dsMax and Vray
  • creative and thoughtful, with a keen eye for aesthetics and details
  • strong communication skills to promote and explain ideas and build relationships
  • flexible and open to change
  • personable and eager to learn
  • resilient to cope with conflicting demands and ability to prioritise workload to meet deadlines
  • maintain all visuals and tasks in accordance with filing conventions
  • keep abreast of developments in design and visualisation
  • deal with queries and escalate when required
  • liaise with colleagues on design matters to meet the project requirements

Remuneration and benefits:

  • starting salary of £30k
  • hours 9:30am-5:30pm, Monday to Friday
  • 24 days annual leave per annum
  • lunch will be provided, four days per week

On completion of a successful probation period:

  • private health insurance
  • life insurance
  • profit share
  • discretionary bonus scheme
  • company pension scheme
  • season ticket loan
  • ride to work scheme
  • electric car hire scheme

Interview process and timeline

Interviews will be a minimum of two stages, and a mix of teams and in-person at the studio in SW14.  There will also be a modelling task included in the process.



This job was added under Visualization/Graphic Designer category

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